Avebury Project 2x2 map files


Using the Avebury Project Pt0

Test the toolset and Mikero settings

Mikero exclusions

-x
*.ogg,*.h,*.hpp,*.png,*.cpp,*.txt,thumbs.db,*.dep,*.bak,*.log,*.pew,source,*.tga,*.bat,*.psd,*.cmd,*.mcr,*.fbx,*.max
-B
.emat;.edds;.ptc;.c;.imageset;.layout;.ogg;.png;.paa;.rvmat;*.wrp
z
.wss,.ogg,.jpg,.wav,.fsm,.pa,fsm,.tga

Using the Avebury Project Pt1

In-game


Using the Avebury Project Pt2

Iterating Raster Layers


Using the Avebury Project Pt3

Developing the surface mask, seeding the first forests.


Using the Avebury Project Pt4

Learn Buldozer.


Using the Avebury Project Pt5

Manage Object Layers.


Using the Avebury Project Pt6

Terrain Processor.

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